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LotR The War of the Last Alliance

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Vault Boy writes: Unfortunatly many in the current LotR community shy away from using mods to make and play maps. Yes it would make them look awesome in some respects but the way the map is constructed and the triggers are designed it would require a complete rework of the whole thing. Another issue with using the ToME mod as opposed to straight vanilla AoC is that these maps and the armies it contains use a mixture of almost all units, and certain units like the long range archers for example are given to all players by a specific player. What im trying to say is that using the mod in this maps current form would mean Mordor would own units that look Elvish (for archer range) and a myriad of other units that dont look even remotely "orcish".

I should also mention this map is over a year old, although I maintain working on it to fix any issues brought to my attention by the community.

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