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Garrison tower change ownership bug?

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Al_Kharn the Great writes: I thought about that. The issue is I have multiple towers I want garrisoned and I don't want non-garrisoned towers firing.

There are towers along a road (guarded by the enemy) that I want the player to capture. If the player captures one and that CPU player declares war on the enemy, the towers down the road will be shooting which I don't want.

I'm going to have to try something else. Maybe use multiple allied CPU players, a different one for each tower, or have the towers be enemy-controlled until the player gets at a certain distance when they will switch to allied.

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