HockeySam18 writes:"I was hoping to affect the damage done depending on the *type* of garrisoned unit."Iirc ES actually did that. I'm pretty sure that a tower filled with hand cannoneers or janissaries does much more damage than if it has archers in it. I'm pretty sure that the variables that affect the building's attack/# of missiles are number of units and the attack of those units. Teuton towers hold twice as many units and you can make their bombard tower fire 2 cannonballs with much more AP by filling them with cannoneers.
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