DAVASTATAR writes: I am sorry Possidon, but i will not be able to playtest anymore.
Scratch that i changed my mind and ill give it another go 1) How do I make my hero get all of his HP back after a duel using triggers so the player doesn't have to wait for ages to healEffect 0: Damage Object: Hero: 1000 (or any number above his health)
Effect 1: Damage Object: Hero: - [hero's maximum health].2) I have a whole load of farmers farming all over my map. They have almost unlimited wood but they keep stopping and standing still by the mill. How do I make them farm continuously?Find out how long it takes until they return to the mill, then add a timer with that lenght and loop the trigger to send them back.
Scratch that i changed my mind and ill give it another go 1) How do I make my hero get all of his HP back after a duel using triggers so the player doesn't have to wait for ages to healEffect 0: Damage Object: Hero: 1000 (or any number above his health)
Effect 1: Damage Object: Hero: - [hero's maximum health].2) I have a whole load of farmers farming all over my map. They have almost unlimited wood but they keep stopping and standing still by the mill. How do I make them farm continuously?Find out how long it takes until they return to the mill, then add a timer with that lenght and loop the trigger to send them back.