Your works of art.
Kallehagen writes: screens re uploaded on imgurview more +9 pictures on the album / better quali:http://imgur.com/a/R2EBS#0
View ArticleProject - The Wheel of Time: End of the Third Age
Artur Hawkwing writes: Seonid, that sounds like a good idea. Play testing is the only real way to tell.Ilya, my idea was aiming more toward allowing only siege. engines to damage walls. The idea is...
View ArticleProject - The Wheel of Time: End of the Third Age
Seonid writes: Ilya, I think I should have been more clear. For all normal buildings and palisade walls, melee units should get attack like normal for now. For stone walls, only siege weapons can do...
View ArticleYour works of art.
Al_Kharn the Great writes: The website you uploaded those to is terrible. It puts intrusive ads in your way.
View ArticleYour works of art.
Kallehagen writes: sorry - i didnt realize that cz i use adblockerno had one ad on that site.Tell me one other place i can upload the images - and i will do that and edit the post. thanks !
View ArticleYour works of art.
Arnas writes: Also, I'm working on my scenario, I'll try to put it up this year. But as of now, I improved the map design itself and I have deleted the previous triggers because I found them too messy...
View ArticleYour works of art.
John the Late writes: @Affa:Gimp 2 ftw@Rest: I asked my brother to send me my old campaigns from my retired computer at my mother's house. Incase he sends me, expect some screens.
View ArticleYour works of art.
Rewaider writes: Nice sreenshots! But I feel that you overused dead farms + broken roads. These terrains does not work very well in jungles.
View ArticleYour works of art.
Arnas writes: Thanks! I fixed it now. I replaced the road with dirt 2 and the dead farm with desert.
View ArticleProject: Haiku of the Ronin
Al_Kharn the Great writes: I updated the scenario. No new content for those who have played it. I moved the sequence with Kiyoshi from the fishing village to the Daimyo's gardens to minimize walking...
View ArticleProject - The Wheel of Time: End of the Third Age
Seonid writes: Updates again!!One of the casualties of the restructuring prompted by my port over to AoF (which I am doing carefully to ensure that it remains compatible with the CD-version...I am...
View ArticleProject: The Relics of Athalën
HockeySam18 writes: Scenario 6: The Forgotten Island:-There is a unit called "Hay Cart" that moves seemingly randomly around the map, much like a trade cart (it has the trade cart gfx). I'm guessing...
View ArticleProject - The Wheel of Time: End of the Third Age
Ilya Kaudzi writes: Seonid,you have not considered a unit with such weapons to be placed in your mod?This weapon has different names depending on the country. I do not know why, but it is a weapon...
View ArticleYour works of art.
AFFA the cleric writes: @John the Late: what do you mean, sorry i can't understand!@Kallehagen: Intresting screens, I like your natural stuffs!
View ArticleYour works of art.
HockeySam18 writes: I actually meant to post these here a little while ago but completely spaced. They're from my Lepanto project.You might recognize this one from the GotY thread:-The Venetian colony...
View ArticleAge of Voivods
fr steve writes: I didn't think about trying that with Mahir's sounds It's true I could try (I use Samplitude, it does good job generally), although lowering the pitch doesn't always give realistic...
View ArticleYour works of art.
fr steve writes: Very nice screenshots everyone, Affa above all Now, it's my turn! I know I should be working on AoV, but sometimes, always working on the same thing is boring, and I often need little...
View ArticleProject - The Wheel of Time: End of the Third Age
Artur Hawkwing writes: Ilya is definitely right! I remember a specific mention of Saldea's famous heavy cavalry and heavy infantry. The heavy infantry used flails / morning stars as a primary weapon....
View Article