Age of Chivalry - Download Now!
John the Late writes: France has the 2nd best heavy cavalry in the game. Guelders' knights and troopers might have more HP, but they also move and attack slower and also lack blast furnace and...
View ArticleProject - The Last Struggle (pt3)
Al_Kharn the Great writes: Rewaider, I underestimated the amount of work it would take to edit your grammar. Going through every single effect in your 1000+ triggers looking for the dialogue would be...
View ArticleProject - The Wheel of Time: End of the Third Age
Seonid writes: I think we'll go with John the Late's suggestion. Sounds good to me.
View ArticleAdding new campaigns to AoEII
palabor writes: I wonder if ES actually made three more campaigns, but then decided not to include them for some reason, or if they were just intending to but never did.
View ArticleAdding new campaigns to AoEII
HockeySam18 writes: Probably ran out of time. Campaigns take longer than they seem, especially when you add in all the slides and stuff!
View ArticleAdding new campaigns to AoEII
Bala Arizalu writes: Is Mod can be input to the Forgotten Empires version?
View ArticlePROJECT: Keon, Angel of Death
John Rambo writes: To show how serious I am about making this, I've included more details and started work on some of the more minor areas.
View ArticleAge of Chivalry - Download Now!
Youpla_boum writes: About France not getting Bloodlines: I think that is due to them getting 20% more HP, anyway. In Chivalry this means +20 for Troopers, and +24/+32 for knightly cavalry. Since French...
View ArticleProject - The Last Struggle (pt3)
Rewaider writes: It's ok, I thought that it would take a lot of time.I think with the help of google translator and some searching I'll be able to Do understandable texts
View ArticleSWGB Triggers for AoC
Rewaider writes: It's a great project! It would help a lot scenario designers...Obs: You could make extra condictions like "Unit fewer Hp". It would be awesome for boss-battles and many other things.
View ArticleSWGB Triggers for AoC
Basse writes: Hey WizardBoy! Long time no see! I agree that such condition would be very usefull indeed, but I think it might be too difficult to implement.
View Article[Project] The Two Roses
Lord_VenGalen writes: New Screenshots!!!...SAINT ALBANYKINGSTON CENTERAnd The post are updated with more information.
View ArticleProject - The Wheel of Time: End of the Third Age
Artur Hawkwing writes: I'm good with that.
View ArticleAdding new campaigns to AoEII
Mahazona writes: Amazing Discovery perhaps the FE campaigns can now be inserted in to the real campaigns map.Amazing work all contributors.
View Article[Project] The Two Roses
Sir Coquenbolls writes: loving the map design. I want to see more of this.
View ArticleSWGB Triggers for AoC
JustTesting1234 writes: added to my list # ConditionsGame ModGame VersionUnits Queued Past Pop CapChance (%)Player VictoriousPlayer CivilizationPlayer AliveFoundations in AreaFewer Fundations in...
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