Your works of art.
Mahazona writes: it looks nice but if I remember correctly the whole unit was player color in the game.try to extract the crusader horse if you can.
View ArticleYour works of art.
Shyam prasad writes: @ Mahazona:In Stronghold Crusader this unit is team coloured only in the shield.and What do you mean by Horse?Horse or Cavalry?.If about Cavalry it is impossible because they have...
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Sir Robert Bruce writes:"So do you don't play on Standard resources (200 food, 200 wood, 100 gold, and 200 stone)?"Wouldn't that just makes it all the harder for me? The AI overdoes it on villagers,...
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Knaber writes: Tnx guys, but im afraid i have some really bad news...I had to reinstall my aoe 2 from scratch and i forgot that my scenario was in the Scenario folder and not in the Campaign foler. I...
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Dead_End writes: There are certain programs available online which allow you to reach files deleted previously. Might be worth a try.
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John the Late writes: Wouldn't that just makes it all the harder for me? The AI overdoes it on villagers, and I don't make enough. So the fewer starting resources, the farther it puts me behind.No, all...
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Youpla_boum writes: Trebuchet does it too, but only one tree by one.
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Rewaider writes: Just a screenshot which I've posted wrongly in the CSC
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Dead_End writes: Might want to change the terrain under those mountains. They blend in well with grass and such, but with dirt and cliffs they do really stand out. Another option would be to cover...
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Rewaider writes: Tnks for the suggestions.About the graves - Okay. I think I will replace them with palisade walls.*OBS: This is not from my campaign... Just a screenshot which I made rushed
View ArticleProject: The Relics of Athalën
Lord Basse writes: Sorry about the lack of replies lately. Quoted from Andan:I've been secretly watching this thread develops, and now I can predict that this project is going to be even better than...
View ArticleProject: The Relics of Athalën
Julius999 writes: A completely ocean scenario - no land at all, or just smallish islands? What was the plan for that?
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Kor writes: Hi everyone, gearing up for a new release. There's some graphics work I want to do but frankly I'm not going to get around to that for a while so I prefer releasing a more balanced version...
View ArticleProject - The Wheel of Time: End of the Third Age
Artur Hawkwing writes: This sounds great. I really like the Warehouse, it makes a lot of sense. However, I do have one concern about Shadowspawn Warehouses: If the lack a technology decreasing spies...
View Articleneed help on garrison units recovering in ram and other things
lazytortoise writes: 1 How to make units recover in rams (I think it is suitable for teutons because the teuton knight moves too slow and rams may give them protection in reaching enemy.Even spearman...
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John the Late writes: About the constants:There can be multiple constants with the same ID, so my personal advice would be to only add new stuff and not remove anything. The thing that must not be done...
View ArticleProject - The Wheel of Time: End of the Third Age
John the Late writes: You need to add (defconst levy-hall [ID]) somewehere at the relative top of the AI. Replace [ID] with the levy hall's ID. But if the levy hall is based upon an existing building...
View ArticleProject - The Wheel of Time: End of the Third Age
Seonid writes: John the Late is right. On that note, however, I have all of the new techs added in, and just have to go through Andor's technology tree to make sure that everything is right. That...
View ArticleProject: The Relics of Athalën
HockeySam18 writes: A completely ocean scenario - no land at all, or just smallish islands? What was the plan for that?Indeed- my curiosity is stirred!The 3 books you just sent me have been proofread...
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