Your works of art.
Dead_End writes: I like the concept, but overall I'd say the picture is way too dark.
View ArticleProject - The Fall of Hummaria
Rewaider writes: If you have any suggestion about the design, please, give it. I want to make this map as much realistic as possible
View ArticleProject - The Fall of Hummaria
Dead_End writes: Unless the city was elaborately planned out it's much to linear for my taste. Keep in mind that actual towns and cities are mostly constructed based on the already existing terrain,...
View ArticleQuestions about Modding Flying Units and Trebuchets
Rambit writes: To make a unit fly you just need to change it's size to zero. This isn't a perfect fix as melee will still be able to get to it but at least it will be able to pass over buildings etc....
View ArticleProject - The Fall of Hummaria
Rewaider writes: Well thought... I'll try to fix that.Perhaps some more random elevations?
View ArticleProject - The Fall of Hummaria
Wolffis writes: That map it's really amazing! The cities are good, the design of the map too, you are good in this! I never will be good with map design heheheKeep the good work!
View ArticleProject - The Fall of Hummaria
Rewaider writes: @Wolffis: Thanks man!Well, of course you can become good too, it's just train... My first scenarios had an horrible design/triggerwork . That's just a time matter.(Sorry for my very...
View ArticleAncient Civilizations Mod
Vampirus Mortem writes: Ilya I'm pretty sure the top picture was a Russian/Slavic fortress since the Scythians were nomadic and rarely built fortresses. If the mod does need to give them a fortress...
View ArticleHow to Fix This Bug
Bala Arizalu writes: Hello Everyone, I wanted to ask about the editing and the use of the Advanced Genie Editor 3 v.10, I created a unit called Cavalry Skhirmisher. Like this picture But when I saw it...
View ArticleAncient Civilizations Mod
Mahazona writes: I highly doubt that anyone is working on this mod now its been inactive for a long time.
View ArticleProject: Tristan & Iseult
Al_Kharn the Great writes: TRAILER ON YOUTUBEhttps://www.youtube.com/watch?v=SDkosCOcY8w
View ArticleProject: Tristan & Iseult
Arnas writes: That's awesome! Can't wait until you finish it!
View ArticleProject: Tristan & Iseult
HockeySam18 writes: Trailer looks really good. I definitely won't be surprised if this one ends up in the upper echelon of entries!Once again, really impressed by the amount of creativity that you put...
View ArticleAncient Civilizations Mod
Ilya Kaudzi writes: Vampirus Mortem- a bit wrong!in later times already existed settlements.Look...
View ArticleHow to Fix This Bug
nhoobish_est writes: Have you tried using ENTER or TAB keys in the slot where you give information to the Tech Tree about the unit.
View ArticleHow to Fix This Bug
Vardamir writes: You'll need to find the entry for the tech tree information (entry 14414 for this unit) and use "Cavalry\nSkirmisher" rather than "Cavalry Skirmisher".
View ArticleAncient Civilizations Mod
Vampirus Mortem writes: According to the Herodotus the Scythians were well known for their nomadic lifestyle, they were known to confuse enemies such as the Persians during wars by changing their...
View ArticleProject - The Wheel of Time: End of the Third Age
Vardamir writes: So I was just thinking about myrddraal today, and how Jordan makes it a point to give the species a dozen aliases. I think it would be interesting to have their names vary between civs...
View ArticleProject - The Wheel of Time: End of the Third Age
Rewaider writes: @Artur Hawkwing Quoted from Actions:do-nothingacknowledge-event [event-type] [event-id]acknowledge-taunt [player-number] [taunt-id]attack-nowbuild [building]build-forward...
View ArticleProject: Tristan & Iseult
Basse writes: Good trailer! Although I think it was a little slow/long
View Article