armor and data editing
AFFA the cleric writes: Sorry for my arrogance guys, but I feel very comfortable in the use of that version...
View ArticleAge of Chivalry - Download Now!
John the Late writes: I am afraid you got me wrong. The thing is that I have yet to see a player that would forgo the strong militia lancers of Helvetia for another unit that is not even slightly used...
View Articlearmor and data editing
Sir Coquenbolls writes: I think I use AGE 3.1 or something, never bothered upgrading.
View ArticleAncient Civilizations Mod
Zoko writes: Tzon, I'm working on the tech tree now, do you mind if I email it to you?
View Articlearmor and data editing
AnimalMan writes: To give a specific armor-type to a unit, give them an unused armor of value of 0. For the attacker unit to have a specific bonus vs them, add to the attack bonus vs unused armor. A...
View ArticleTales of Middle Earth
HockeySam18 writes: Pulkit and Matt, is ToME going to have a custom soundtrack for the ingame music (i.e. music from the LoTR movies) or are there copyright issues with that?
View ArticleHelp with how building attack is affected by garrisoned units?
AnimalMan writes: Does that affect ALL building types that can attack or can it be used specifically on a single type of building?Try the instructions and see in age, you can make it specific @ classes...
View ArticleAOK FE - OUTLANDS expansion.
AnimalMan writes: Ive been busy, but i have got some new stuff done i want to keep secret until perfected, il post in a few daysThanks for the support/idea'sFeel free to keep posting suggestions. I...
View ArticleAncient Civilizations Mod
Tzontlimixtli writes: Those maps are great. And sure, send away.
View ArticleThe new boring re-skinning mod for AoE2 HD
Alexastor writes: Great job, Jorgito!BTW: You can somehow store the single .slp files (like archer.slp) of units in the SteamApps\common\Age2HD\Data\Slp folder, so you can upload the mod there without...
View ArticleThe new boring re-skinning mod for AoE2 HD
Sir Coquenbolls writes: how do you get the game to recognize those SLPs in the SLP folder? I never got how one would do that.
View ArticleAncient Civilizations Mod
Usac writes: I like Zoko's list, though I'd probably cut one of the Indian civs and add something else. Two I could get behind, 3 is just asking for an elephant overload!Also, Jomon could be...
View ArticleAncient Civilizations Mod
Thompsoncs writes: I used about the following unit categories:Barracks:Spearman (cheap version, hoplite seperate)Light infantry (no shield, relatively cheap, penalty against cavalry)Medium infantry...
View ArticleThe new boring re-skinning mod for AoE2 HD
Hades85 writes: U Did a great job, you invest tons of time to create new Stuff for us. Although u didnt create my lovely ships :P, u one of the best here. I think you will give a lot of people out...
View ArticleAncient Civilizations Mod
Charging_Knight writes: I quite like Thomsoncs list of unit lines. Quite pumped up by his list. Cant wait to see the Numidians for one.To round up the barbarians, I think there is enough difference...
View ArticleAncient Civilizations Mod
Thompsoncs writes: In order to keep the civ list a bit manageable (adding new civs is a lot of work), you could go for one general "Celtic" civ, that in the last age has 3 technology options: Gaul,...
View ArticleStreet Fighting Mod
standardleft writes: Having been inspired by the great modders here, I have decided to start a mini mod.I am going to create a mod, where in both players fight inside the walls of a huge city.I will do...
View ArticleAge of Empires II: Total War expansion.
Furik91 writes: Working in the new special unit for the Kingdom of Bohemia:Te hussite wagon:Shots two bolts at short range, effective against infantry.. And resistant to cavalry (Mounted units can't...
View ArticleAge of Empires II: Total War expansion.
KColombo writes: Quoted from Furik91Working in the new special unit for the Kingdom of Bohemia:Te hussite wagon:Shots two bolts at short range, effective against infantry.. And resistant to cavalry...
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