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Tales of Middle Earth

Mr Wednesday writes: Wow, thanks, that's pretty detailed feedback there.I'm not sure how much it would be worth all the effort though. I've never really found the castles all that confusing. Generally,...

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Tales of Middle Earth

WRATHOFNORRIS writes: That reminds me. Are trolls infantry, cavalry, or like camels? I could never figure out what type of strategy they apply to

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Tales of Middle Earth

Mr Wednesday writes: Trolls are beasts, like spiders. Some units have bonuses against that type.Same with fear units, like Nazgul. Fear is its own attack class, separate from melee and ranged.

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Help with terrain restrictions

lunascii writes: Did the same thing for me, sorry.

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Help with terrain restrictions

WRATHOFNORRIS writes: What's the big idea you have in mind?

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Project - The Wheel of Time: End of the Third Age

Artur Hawkwing writes: Thank you for making this mod!Warning: if you have not read book twelve don't read this! I got another idea... Maybe if the white tower is significantly damaged and repaired, it...

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Project - The Wheel of Time: End of the Third Age

Mr Wednesday writes: Not sure whether you are interested in converting civ units, but I seem to recall a fair few WoT units were made for civ3 on the old civfanatics forums.Also, you can use the foot...

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Tales of Middle Earth

Mr Wednesday writes: Arwen unit in the dropbox. Kept it generic so that it can be used for some other female heroes as well.No player color on this one, because PC ruins the shading somewhat, and it's...

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Project - The Wheel of Time: End of the Third Age

Seonid writes: Sounds like a good idea. This whole modding experiment has been somewhat of an exercise in stretching my comfort zone. Since I started sketching this out in January, I've gotten...

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Any beta testers for DCBA (Dynamo Castle Blood Arena) ???

AOHH writes: I have updated the scenario again.I can hardly call this a beta for now, unless you are playing HD. It works quite well on HD, but on AoC it crashes after 1 min, and I will definitely fix...

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Help with terrain restrictions

Basse writes: That's a pretty cool idea!

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Any beta testers for DCBA (Dynamo Castle Blood Arena) ???

Reganknight1597 writes: great work this project is coming along fast. looking forward to try and test it with you.

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Tales of Middle Earth

Mr Wednesday writes: Seeing as Arwen is a noncombatant, I decided to go with no weaponry. She attacks with a small knife, villager style. A sword would have been pointless and would have just got in...

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How to create a new unit and be able to train it from stable?

Furik91 writes: Ok, look.. you're editing in the "gaia civilization", when you 've done all changes, copy the unit (check the Including graphics box) to all civs.(To know if it is ok, change the civ...

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Age of Empires II: Total War expansion.

Zoko writes: Hey Furik how exactly did you get the multiple attacks working on the man at arms? I'm interested in trying to use it but I'm not exactly sure how to do it so some help would be appreciated

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Adding Civilizations

HockeySam18 writes: It will cause lag.

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Project - The Wheel of Time: End of the Third Age

Seonid writes: Maybe...although Andor has quite a few unique units already. However, if I recall right, Cairhien used the steam engine already...that might be a UT for the Legion of the Dragon path.And...

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Age of Empires II: Total War expansion.

Enver Guven writes: There's lots of great additions that have been made in other age of empires II mods that are absolute must haves for the Total War Mod. For example In Forgotten Empires, when you...

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How to create a new unit and be able to train it from stable?

coolcicada writes: Thanks Furik91 and everyone who tried to help me. I did get it to work this time

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Age of Empires II: Total War expansion.

aoe_scout writes: The first thing you mentioned (Multiple Building Queuing) is achieved by UserPatch for AOE2, not FE. FE just uses UserPatch and every new mod should use it too. It fixes a lot of bugs...

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