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Project: The Relics of Athalën

henry33333 writes: I was interested in play testing even though I wasn't on the list.

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The new boring re-skinning mod for AoE2 HD

AFFA the cleric writes: Sure, i agree with monsterslayer, it's better to respect religion and don't inclue it in mod! @JorgitoThis villager looks very nice indeed! it can be used as a Levy militia...

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1000 pop map, need help!

Sandemanj writes: Thanks! but what du you mean by "population-head-room"?

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a way to set HP for generated units?

kammerjaeger writes: thanks for all your answers.i thought the solution of Impeached fits best to my situation, so I tried it. But unfortunately, all units change their ownership when they are in the...

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a way to set HP for generated units?

Impeached writes: Oh right, I forgot about the Gaia conversion. Well try just creating it for one player and giving it to another then?You could also make it only run the create trigger if there's not...

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Ancient Civilizations Mod

Tzontlimixtli writes: Thanks for the link, though it'll probably take ages to fix the frames for AoK. I'm already waiting to see what Jorgito comes up with once he's finished with his current mods, and...

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Age of Chivalry - Download Now!

jordanthejq12 writes: Aw. You might be able to find it pretty cheap online.

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What are the color tags?

HockeySam18 writes: UserPatch also fixes the "red" bug. As if there weren't already enough reasons to download it

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a way to set HP for generated units?

HockeySam18 writes: @Tanks: Whoops . Forgot that they just added the area to the name effect.@KammerJaeger: In that case, there shouldn't be any issue- just have a trigger create the units and then...

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Age of Chivalry - Download Now!

Arnas writes: I love how most modpacks now use Jorgito's units..

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Ancient Civilizations Mod

HockeySam18 writes: Gorgeous lighthouse

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Age of Chivalry - Download Now!

Jorgito_aqua27 writes: @Arnas: and.. that is something bad? My graphics are free open source and they are available to whoever like them.. so i dont see the problem..Also in my own post i explained...

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Age of Chivalry - Download Now!

moddingnoob writes: Jorgito your graphics are incredible!In my opinion you've set the "gold standard" for new unit graphics.I've just started battling with trying to make unit graphics, and the...

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Modding Question - Make garrisoned units generate resources?

moddingnoob writes: anyone know a way to make a building accumulate resources when a unit is garrisoned the way a relic generates gold in a monastery but with actual mobile units?Basically I'm thinking...

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Age of Chivalry - Download Now!

todler writes: What program do you use?

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1000 pop map, need help!

AOHH writes: Population-Head-Room is resource ID 4.Bonus-Population is resource ID 32.Population-Limit is resource ID 11 (do not use this one).If you do not have these resources set in the...

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Age of Chivalry - Download Now!

Arnas writes: Jorgito, your units are pretty, realistic and unique. But my point is, a lot of mods are using it. So I think modpacks are becoming unoriginal.

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Age of Chivalry - Download Now!

danielpereira writes:"A lot"? Well, atm I've only saw 4 mods(including Jorgito's own mod) that use these graphics...

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Age of Chivalry - Download Now!

Jorgito_aqua27 writes: Oh i get it now, thanks for explain it But this happens since always! lots of mods share a lot in common but it is because there is not much resources availables and not many...

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The new boring re-skinning mod for AoE2 HD

danielpereira writes: wait me till i post the new concept, maybe you will like it more, who knows?Okay then.

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