Quantcast
Channel: Scenario Design and Discussion Messages
Viewing all articles
Browse latest Browse all 26361

Detecting which player destroyed an object in multiplayer

$
0
0
Basse writes: It's easier to detect buildings destroyed by someone rather than a unit. There is a resource that is called "Killed PX" in Trisolo's Trigger Studio addon, this means that you can count what player have killed how many from who (there are also same resources for razings).

So basically you need a lot of triggers, but it's do-able unless it's like a bloodmap where players can kill 100 units in a minute or so, but razings shouldn't be a problem in blood maps.

Viewing all articles
Browse latest Browse all 26361

Trending Articles