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Villager bonus in custom scenario

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Dead_End writes: According to Basse:Yes, this is possible. I usually use Trigger Studio (although it is possible without it)

Trigger: Civilization Technologies
Starts: ON
Looping: NO
Effect: Research Technology: A. Chu Ko Nu

Trigger: Player is Chinese
Starts: ON
Looping: OFF
Condition: Technology Researched: A. Chu Ko Nu
Effect: Create villager
Effect 2: Create villager
Effect 3: Create villager

Then copy that trigger and change it to the other civs.

(Post edited to suit your question in particular)

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