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Villager bonus in custom scenario

AoE player76 writes: Thank you Davastatar , but I want to choose the location of town centers on map, so this method won't work for me. John can u give me link where I can download it for Forgotten...

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Villager bonus in custom scenario

Davastatar writes:...

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More graphics for aok

EmporerHeraclius writes: Yeah Ilya, those pics are actually pretty good. I can say I learned something about medieval Byzantine architecture.And wow, I got a big AOKH name like aoe scout to support an...

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Tales of Middle Earth

qaz123tfg writes: Unfortunately, data editing can take a long time and is quite tedious. I commend your efforts. Please make frequent backups of your work. Good luck!

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Project: Haiku of the Ronin

Al_Kharn the Great writes: Ourston:I checked the triggers and they work as intended. The conversation with the priest triggers after you pick the flowers from the garden. Once you bring Soji to the...

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Adjusting creation rate of individual buildings?

AOHH writes: That's easy, simply use the attribute (195) that changes building rate. Remember that the rate is set to 1 by default, therefore if you want the rate to be 5 than add 4.

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Adjusting creation rate of individual buildings?

Xx_Weapon_xX writes: I assume you meant send tribute building rate from gaia to the respective player. That's not what I want though. I'm looking for changing the rate of just gates and palisade with...

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Adjusting creation rate of individual buildings?

AOHH writes: It's possible to change the creation time of individual buildings in AGE.As for AoKTS, you tribute to GAIA the attribute 195 (it does exist and should be shown in AGE too).

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Adjusting creation rate of individual buildings?

Xx_Weapon_xX writes: What unit/thing do I edit in AGE to adjust build rate in general?I'm going to have to do a combination of build rate and individual building time for what I want in addition to...

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Villager bonus in custom scenario

AoE player76 writes: Thx Davastatar, it loaded my scenario from AoEFE, but now I need such condition: if someone chooses chinese civ, give him extra 3 villagers. How can I do it?

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Villager bonus in custom scenario

Dead_End writes: According to Basse:Yes, this is possible. I usually use Trigger Studio (although it is possible without it)Trigger: Civilization TechnologiesStarts: ONLooping: NOEffect: Research...

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Age of Empires II: Total War expansion.

Furik91 writes: @chiruscan:I am studying Electromechanical engineering. As any engineering, it takes a lot of time and effort.

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Age of Empires II: Total War expansion.

WRATHOFNORRIS writes: As any engineering, it takes a lot of time and effort.You can say that again, I'm in my first year.

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More graphics for aok

Ilya Kaudzi writes: Yes it is all Byzantine buildings.(Well-known and little-known. But thanks to modern restorers , we can see how they looked really.)Knaber is not stable ... This is a real Byzantine...

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Villager bonus in custom scenario

JustTesting1234 writes: condition - Accumulate Attribute: Starting Villagers: 6

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Age of Chivalry - Download Now!

John the Late writes: Changes sound good, thanks! (Also a nice idea to move bracer to English Alliance... will finally balance the PDs)To be honest, though, I believe that +10 HP will not balance...

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Age of Chivalry - Download Now!

AOHH writes: It seems like there have been many modifications made to AoCH. Is there a newer XML data file for AoK Trigger Studio available?

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Age of Chivalry - Download Now!

That_Girl writes: This is probably an idiotic question that's likely been answered already, but does the content of this mod pack alter the games that I already have installed (The Conquerors and...

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Age of Chivalry - Download Now!

Dead_End writes: It would be advisable to create a separate installation of the game for Age of Chivalry.

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Age of Voivods

MahirSuljic writes: As you see i am young, i Have 15 years.Ok i will do that,but now i am busy with my project. xDSoon,maybe tomorrow

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