Artur Hawkwing writes: First off, thanks for the advice!
Second, my concern was mainly the fact that you can barely see the unit's crossbow or his tabard, which is supposed to be his identifying feature. But I guess if that's not possible, this will work.
However, when I set the resolution scale to 12%, he is literally ten pixels.
And with the border around him, but 100% resolution, he looks like this
Maybe its just that this is my first time, but doesn't it look like it has too many pixels? It seems to low-resolution to go in the game.
Finally, the cropped image from my first image post was cropped in paint, not Blender.
Second, my concern was mainly the fact that you can barely see the unit's crossbow or his tabard, which is supposed to be his identifying feature. But I guess if that's not possible, this will work.
However, when I set the resolution scale to 12%, he is literally ten pixels.
And with the border around him, but 100% resolution, he looks like this
Maybe its just that this is my first time, but doesn't it look like it has too many pixels? It seems to low-resolution to go in the game.
Finally, the cropped image from my first image post was cropped in paint, not Blender.