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Blender camera and lamp angles

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Artur Hawkwing writes: This is a model that I made myself...and its my first, hence all the problems. the only other picture I have to go off of is this:

The unit (Legion of the Dragon) is from a book series, so there is little to go off of. Of course, this is a crossbowman version, in the picture above he has a sword, but the troops in the background have crossbows.
His Tabard is meant to represent this:

As for texturing, I don't know what more to add...it would seem a bit weird to have different textures on different parts of his body. But I'm open to suggestions.

Edit: I realize the texture is awkward and the fingers / arms are a little...twisted, but, as you can see, this is unnoticeable in the render at the AoK resolution. The only thing I may want to change is pulling his skirt inward slightly at the bottom.

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