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Game of the Year 2013- Voting Thread!

HockeySam18 writes: I partially understand your point, but it is okay for somebody to have had a hand in creating more than one nomination in a category- I'm sure it has happened in the past when a...

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Age of Voivods

HockeySam18 writes: No problem Steve, thanks for the feedback! I think I definitely had the most trouble on certain phrases and colloquialisms that I had not quite heard before, so I am glad that you...

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Age of Chivalry - Download Now!

John the Late writes: Buildings are hardcoded into the tech tree by the ID, so, the onl way to make the princely court/guild hall/asssembly hall appear in tech tree is replacing the outpost unit by a...

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Precise Map Drawing

jizzbomb writes: You can use palisade walls from one corner of the map to the other drawing an x through the map to find the center. Use building to easily count tiles and palisades to outline your...

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Age of Chivalry - Download Now!

danielpereira writes: Yup. That's why I said "Replace the outpost unit".

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Age of Chivalry - Download Now!

Leif Ericson writes: Leif, Age of Chivalry is using a completely different AI as a base now (II2N's Barbarian AI), and trains all UUs for all civs.Ah, I didn't know that. I'll have to watch the AI in...

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Age of Chivalry - Download Now!

Sir Robert Bruce writes: Too bad I only just saw Herzog's post...Fought with the same teams as before, but on easiest. Both England and Flander did the same thing, except bigger. Fortunately I was...

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Age of Chivalry - Download Now!

Leif Ericson writes: Well, you can always try the first AI that was made for the mod. It's pretty inconsistent though. Some civs don't work very well, and it is still pretty aggressive. However, if you...

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Precise Map Drawing

shieldwolf23 writes: offtopic, sorry to OPHiya Soty! Glad to see you here!

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Game of the Year 2013- Voting Thread!

shieldwolf23 writes: And to add on Sam's reply, I think it is a testament to the brilliance of your skins that your work Jorgito is nominated almost 3x in the same category. Since technically, the...

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Precise Map Drawing

Basse writes: I use an atlas when I make geographically correct maps. It's not 100% perfect, but will give good results. Also, there are several programs in development that will make you able to...

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AOE2HD and UserPatch 1.4

Xiam writes: Hello,I read earlier that UserPatch 1.4 and AOE2HD are compatible, I then decided to try it out by using the new triggers and reverse conditions included in UserPatch, they ended up...

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AOE2HD and UserPatch 1.4

Jan dc writes: It is not compatible.

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AOE2HD and UserPatch 1.4

scripter64 writes: If I had to guess, they may have only added the new features for AoF instead of the base HD. Maybe if you rename the file extension from .scx to .scx2 and open it in AoF, it may...

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Problems with my AoC .exe

Reganknight1597 writes: First off let me say the I have a legal version of the game that I bought. And I also have the 1.0c patch that I got from the AOKH blacksmith.Lately my Age of Empires hasn't...

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Tales of Middle Earth

Carter938 writes: @Matt I guess your right.

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AOE2HD and UserPatch 1.4

Sir Coquenbolls writes: they are compatible in the sense that the 1.4 features will be added to AoKHD in a patch from the developers at a later date.

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AOE2HD and UserPatch 1.4

aoe_scout writes: That means they are not compatible! They added few of the UPatch features to AoF HD, but it's unclear if or when they will add more.

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Cobra Car shows in Map Editor for AOK, but not the The Conquerors.

Hunger Games writes: Is there a way to get the Cobra Car to show in Map Editor for The Conquerors? It shows up in the Age of Kings, but it doesn't appear in the expansion....I've already tried...

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Cobra Car shows in Map Editor for AOK, but not the The Conquerors.

Reganknight1597 writes: Did you set your path to the Conquerors. You might have set it to AoK. When you first open the AGE there's a small window that you can switch between your games. Set it to the...

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