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Project - The Wheel of Time: End of the Third Age

Seonid writes: Ok. So I'm trying to collapse many of the extra buildings I've got (primarily the Levy Hall and the Mercenary Barracks), and a building with a second page could be really useful. Does...

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Project - The Wheel of Time: End of the Third Age

Admiral_Loki writes: It will not works for the Castle in Regicide !Use one HexEditorOpen Age2_x1.exeSearch Adress 0x0012830CYou will see this 75 43 8b 47Replace with 66 43 8b 47Save it.

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Project - The Wheel of Time: End of the Third Age

Seonid writes: Thanks, but since I'm trying to do this for HD, .exe editing is explicitly forbidden. When I make the CD version of the mod, I probably will. If swapping with the Dock won't work, I'll...

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Project - The Wheel of Time: End of the Third Age

John the Late writes: Swapping the dock will ruin the whole AI and possibly break a lot of different hardcoded stuff, I would abstain from doing such a radical thing.

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Civilization-specific unit graphics?

Andrettin writes: The "including graphics" checkbox only relates to the copying of a unit from a civilization to the others, so maybe it will fix your issue (if that was its cause), but if the cause...

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Game of the Year 2013- Voting Thread!

HockeySam18 writes: Only 5 more days to get those votes in!

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Project - The Wheel of Time: End of the Third Age

Seonid writes: Probably a good idea. I'll stick with workarounds. I want to have as few new buildings as possible.

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Age of Chivalry - Download Now!

Kor writes: I've nerfed the ecorcheur. You can download the next version on moddb as a public beta (should have less bandwith problems than dropbox): get it here!Other changes are fairly minor but add...

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Age of Empires II: Total War expansion.

Furik91 writes: The mod is over...My team mates quit from my project and I don't have the time to keep working alone with the mod, at least, not for now. So, don't expect anything new.Sorry for the...

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Age of Empires II: Total War expansion.

chiruscan writes: Seems like you have a lot of material already Furik. Why not try to recruit some more people to finish it? Or at least take what you have and polish it up and release it?

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Age of Empires II: Total War expansion.

John the Late writes: I'll offer you my help on this (have more time again). Email me if you are interested.

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Using ships to construct buildings

John the Late writes: Your new unit needs the same abilities as the builder villager. (Look at the bottom)

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Age of Chivalry - Download Now!

John the Late writes: Don't replace, just add. It would be nice if you could keep an editor-building of every graphic you want to replace, it should not be a lot of work. Talking about that, can you...

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AOK Outlands, New Thread 2014

AnimalMan writes: This is AOK Outlands, this is a mod development for Age of Empires created by AnimalMan. The Mod aims to create the ultimate world wide expansion for AOK with online compatibility....

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Age of Empires II: Total War expansion.

Seonid writes: I might be able to help out a little bit. Got some time (though not a lot). Let me know what I can do.

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AOK Outlands, New Thread 2014

Ultimatrix writes: Elephant siege ?? Is that just a rename ??What about Magyars and Slavs Since you are starting a new Mod based on AoK will you recreate new second UT or just take the old ones ?I like...

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Adding campaigns to the main campaign map?

Andrettin writes: Is it possible to add campaigns to the main campaign map (i.e. where the Alaric, Sforza and etc. campaigns are) instead of having to play them through the "Custom Campaigns" button?

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Age of Empires II: Total War expansion.

Mahazona writes: Sad news indeed too bad the material put in to this has gone to wast

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AOK Outlands, New Thread 2014

Dead_End writes: They were known for a camel gunner ,Camels and light cavWould just like to note that Medieval Total War =/= historically accurate mostly.On a sidenote: good to see you return to...

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Using ships to construct buildings

Joshuva8 writes: Yay, it works now! You were right. I had to add all of the builder's abilities to the fishing ship to get it to work. Previously, I ignored the garrison and farm rebuild abilities as...

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