Aoe to aok conversion
Jan dc writes: I'll have to send you the graphics next week as I'm not home till then. And indeed as the others said, I intent to stick to the original. The old data file was based on aoe II where I...
View ArticleProject - The Wheel of Time: End of the Third Age
Seonid writes: Cairhien is finished now. I'll post a comparison of the 3 finished civilizations soon. Classes start on Monday, so I expect the progress to slow significantly, but I'll still be working...
View ArticleLooking for an old custom campaign, Aztecs, Jaguar Warriors
scoundr3l writes: I know this is a long shot, but here goes:Back in the day, I used to play a lot of custom AoE campaigns/scenarios. One that really stood out to me was a campaign that started with a...
View ArticleAge of Feuds Mod
NoMolester writes: Hello, my name is NoMolester, i'm a programmer.I have been thinking of a mod for a while and i decided i'll just put myself to work on it.I've been testing for a while the different...
View ArticleUnit graphic bugs?
Keisari Tapsa writes: You're welcome.Yes the copy-to-civs is how you make different graphics for different civs. The civilizations tab also has a graphic set field but I'm not sure it does anything.
View ArticleYour works of art.
Knaber writes:A new building a Workshop and a darker PlantI use GIMP to all my graphics!
View ArticleYour works of art.
Arnas writes: Thw workshop looks nice, but the plant seems too much like the regular one.
View ArticleYour works of art.
Arnas writes: I know but I mean that the changes are barely visible.
View ArticleA Song of Ice and Fire Mod
Erechel writes: Arnas, if you want to help, a few Wonder graphics would be excellent. Any help is welcomed!
View ArticleA Song of Ice and Fire Mod
Jan dc writes: Note: Maybe in Europe isn't, but in the Americas the spanish is kinda universal, even the USA presidents have to make discourses in spanish, it's the second language behind mandarin in...
View ArticleProject: The Relics of Athalën
Lord Basse writes: Having just played through most of the campaign, it appears that only scenario 6 has bugs that can stop the gameplay completely. Once they are fixed, and the AI tweaked, I will send...
View ArticleAge of Empires II: Total War expansion.
danielpereira writes: It's still being devloped....
View ArticleAdding Civilizations
crbenne writes: A Native North American civ would be great! I think they had all the technology necessary to justify a full AOK civ, and you might could use the polynesian buildset.
View ArticleAdding Civilizations
Arnas writes: Uhm, lol. North american civs with polynesian graphics would be silly. I can design other graphics. I want to add more of a european civ, or a caribbean one.
View ArticleAdding Civilizations
Gimley307 writes: If it helps, I'm adding the Bulgars, Khmer, Malays, Moors, and Abyssinians to my expansion and thought about adding the Sioux and Russians. Maybe you'll get some ideas from this list.
View ArticleAdding Civilizations
Arnas writes: Or, perhaps I can help you? And we could make a generic expansion?
View ArticleAge of Empires II: Total War expansion.
Furik91 writes: Sorry to left dead this Topic..Here are some living screenshots Testing new palm trees:I'm also remastering some Beta/Pre-Alpha buildings like this old Mill, because I love the...
View ArticleAge of Empires II: Total War expansion.
Reganknight1597 writes: Afaik, AoKTW will include UserPatch, so, you'll be bale to play bothSo wait, if I want to get this mod I'll need the user patch, as in version 1.0c?
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