Project-in-the-Works: Aethelflaed, the Lady of the Mercians
Seonid writes: What kind of tips are you looking for? Ideas for new techs or workarounds for problems?
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Jetkill Fastmurder writes: I found a bug:The description for Popular Assembly is only concerned about the Teutonic Order despite being available to other civilizations. It says Halbrudder and...
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WRATHOFNORRIS writes: I'm lousy with deadlines, but I imagine it's unlikely we finish in 2013.Could we at least get screen shots b4 the new year?
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Mr Wednesday writes: Probably. The next version should have the terrains in it, which is really the only thing preventing me from doing some showcases. Once the graphics are mostly in place (even if...
View ArticleMy SLPs so far (work in progress)
Charging_Knight writes: AOHH, any updates on this excellent mod, can't wait to use your units!
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lunascii writes: Well couldn't you do all techs and then remove the ones you don't need. It's impractical, but not impossible.
View ArticleAge of Chivalry - Download Now!
Kor writes: Thanks for the bug/description error reports!A few responses:- The Liège Ministerialis name change is intentional. Ministerialis isn't a German term but a Latin one, and Ministeriales were...
View ArticleBeyond the Forgotten, a Truckload of civs!
Ultimatrix writes: ahh , about outlands i didn't want to discourage them BUT THEY ARE ADDING MORE EUROPE CIVIS , I hoped for a mod that when we make a map of the whole world , civis fill the map ,not...
View ArticleMy SLPs so far (work in progress)
Ultimatrix writes: AOHH why have you been quite long not opening game ranger
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Pulkit writes: Alright Matt, terrains are the first thing I do right now. Will get back to you asap.I think the blending needs some work in some combinations of terrains.
View ArticleMy SLPs so far (work in progress)
AOHH writes: Someone seriously needs to help me find a way to convert my animations to SLPs please.
View ArticleMy SLPs so far (work in progress)
danielpereira writes: It's not hard!1) Find something to extract frames from .gifs2) Convert them back to the AoK Palette3) Just put them in Turtle pack!
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Jan dc writes: That's because you need to change it to the aok palette. Which is 256 colors.
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chiruscan writes: Finally got around to trying this. I was able to add the buildings to Turtle Pack, and then followed the instructions closely for AGE. Saved the .dat file yet when i open the editor...
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Tatsuo writes: Hey,yeah I realised after there are a couple of them with blending issues. Pulkit, could you just update the clean ones for now and let me know which ones need redoing. Some of them I...
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Pulkit writes: No worries about the conversion. I've done that. MPS 3's conversion works perfectly for your terrain tiles.We do have some missing terrains, such as Gondor Road. I'll make a simple list...
View ArticleBeyond the Forgotten, a Truckload of civs!
Usac writes: So you still wanted to discourage me if I'm not mistaken.In any case, I'm almost done with making all the bonuses and tech trees, but actually applying them to things is gonna be hard.A...
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