Game of the Year 2013- Voting Thread!
Lord Basse writes: To be completed at a later date:1. Best GameplayTBA2. Best Map DesignPTC13: Azgara (Julius999)3. Best StoryTBA4. Best Score (Music & Sound Effects)TBA5. The Dunscombe Trophy...
View ArticleGame of the Year 2013- Voting Thread!
Arnas writes: Dev said I should vote for him in every category so yeah. 10 points to Devestator.
View ArticleGame of the Year 2013- Voting Thread!
Lildbehr writes: 1. Best Gameplay: Dius Corvus and Raven_and_Sow2. Best Map Design: -3. Best Story : Dius Corvus and Raven_and_Sow4. Best Score: Sir Coquenbolls5. The Dunscombe Trophy: -6. Best...
View ArticleWhat makes the AI decide what to attack? AI attacks wrong place!
DelCrosB writes: Hello guys, I am working on my first scenario (at least the first one that I want to publish...) and I seem to have the same problem you discuss here, so I decided to post here instead...
View ArticleGame of the Year 2013- Voting Thread!
DAVASTATAR writes: Dev said I should vote for him in every category so yeah. 10 points to Devestator.Oh yes please vote for me as a scenario <3
View ArticleGame of the Year 2013- Voting Thread!
HockeySam18 writes: Lildbehr, you're supposed to vote for the scenario, not the designer, in all categories except 10-12. You vote for the designer in categories 10-12. Additionally, since categories...
View ArticleGame of the Year 2013- Voting Thread!
DAVASTATAR writes: he probably listed the creators name instead of the creations name
View ArticleThe Successor - Act Three: Retribution
panel writes: @Dark_Reign: that's a bingo!I thought him appropriate to "play" my character.@Ilya: It's actually just a series of scenarios rather than a mod.And it is not historical, it's all fantasy,...
View ArticleAge of Voivods
Jan dc writes: Can't you add the strings of the scenarios in the dll files? This way you only need one scenario and it will automatically be translated to the language you play the game in.
View ArticleTales of Middle Earth
Carter938 writes: Anyone know how to make the history pictures?And what about the civ symbols in the hud?
View ArticleAge of Voivods
fr steve writes: For the speeches, it's only possible thanks to Trigger Studio, which isn't very handy when you wish to see if the sentence is too long or if you want to test right now.For the hints,...
View ArticleTales of Middle Earth
todler writes: I know how to add images in the history section, they can be either drawn exclusively for TOME(there are artists at deviantart, that might be interested in that) or taken from google....
View ArticleTales of Middle Earth
fr steve writes: The history section pictures are compiled in two .slps in interfac.drs. I don't remember the numbers, but I know the one for Conquerors' civs is the 3rd if you start from the end (with...
View ArticleTales of Middle Earth
Tatsuo writes: I just checked the new edition and tbh most other terrains were fine. The only one I noticed which didn't tile very well was snow dirt.I know you have a lot on your plate but I have a...
View ArticleHow to prevent monks from converting
Shadow_2nd writes: I am working on a map, and I want to prevent certain players from being able to convert enemy units.First of all, I tried the FAQ thread, and disabling the "Dark Age" technology for...
View ArticleHow to prevent monks from converting
Basse writes: You need the player to start on the dark age for the disabling of the dark age to work.
View ArticleHow to prevent monks from converting
Leif Ericson writes: Disabling the Dark Age tech works for me. I just tested it from the in-game editor. For both human and AI players.Edit: I just read Basse's comment. I tested in the Dark Age, so...
View ArticleAge of Voivods
HockeySam18 writes: Steve, the scenarios should be in an email I sent to your gmail account. Let me know if the email hasn't arrived.
View ArticleHD version bugs ?!
Fanica writes: But it... it doesn't have HD. And in-game music, and compatibility, and proper widescreen.
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